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  1. #1

    Default new tutorial

    Note: This tutorial was done using Adobe Photoshop 7.0


    1. Open a new window with WIDTH 300, HEIGHT 200, and transparent background. Draw a 20x20 pixel white circle on it as as shown below. Select it with a Rectangular Marquee Tool and go to Edit > Define Pattern and give a name like circle or something.

    2.Make a new layer and fill it with white, delete the one with the circle we don't need that anymore. Make another new layer, choose Paint Bucket Tool (G) - Select your circle pattern and fill the new layer with it.

    3.Select the layer with the Pattern and choose Blending Modes > Inner shadow Select the Opacity 50, Distance 2, and Size 8 as shown below. Click OK.

    4.By now you should have an Image like this.

    5. Choose Elliptical Marquee Tool and make a round circle in the middle of an image on the layer with the pattern.

    6.Go to Select > Inverse and press delete button on the keyboard to get rid of the sides.

    7.Dublicate your pattern layer by dragging it to New Layer icon on the layers pallette. Drag the dublicate layer on top of the white circle layer. Select the white cirlce layer and link it with the pattern layer dublicate and press Ctrl + E to merge them, or you can go to Layers > Merge Linked

    8.Select your merged layer and go to Blending Options > Inner Shadow and select the fields as shown below. Opacity 40, Angle -36, Distance 33, Choke 0, and Size 46.

    9.Choose Linear Burn for the upper layer and Pin Light for the lower layer. And set lower layers Opacity to 40%. That is it you should have your 3D ball now. You can tweak it some more by adding background and adding shadow...etc\

    thanks:clap: .


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  3. #2

    Default another tutorial;

    Note: This tutorial was done using Adobe Photoshop 7.0

    MAKING WAVE:



    1.There is always a way to make things in Photoshop, this tutorial will teach you how to make a smooth wavy selection, also it will teach you how to make any selection with rough corners smoother. Normally if you want to make a wave and if you don't know how best to do it, you would try to do it with Elliptical Marquee Tool, which would not bring a desired result.

    2.First Open a new window with 500 x 100 size filled with white. Select the Polygonal Lasso Tool (L) and try to make a selection similar to the one below.

    3.By now your image should look like this.

    4. Now press Q again to revert back Quick Mask to a normal selection mode. Create a new layer and fill the selection with your desired color. And deselect the image.

    5.This is how it looks when it is filled with blue and applied some shadow on it.

    Thanks

  4. #3
    khansab
    Guest

    Default mmm

    well cool tutorials also get mine>>

    Explosion:

    a.Open a new window with WIDTH 400, HEIGHT 400, and black background. With capital letters type a word, in my case I have typed EXPLOSION, make the color of the word white.

    b.Right click on your Text Layer (EXPLOSION) and Rasterize Layer. Now go to Filter>Distort>Polar Coordinates and Choose Polar to Rectangular and click OK.

    c.Next go to Filter>Stylize>Wind and choose Method: Wind and Direction: From the Right.

    d.Do this effect again but this time choose Wind, From the Left for Direction. Apply it again by pressing Ctrl+F

    e.Now go to Image>Rotate Canvas>90%CW and apply the Wind effect again with From the Right option. Press Ctrl+F to apply this effect one more time.

    f.Now go to Image>Rotate Canvas>90%CCW to restore the image to its initial position.

    g.And finally go to Filter>Distort>Polar Coordinates this time select Rectangular to Polar and press OK. You should have this final effect.

    h.You can color it to make the explosion look more real. What I did was I created new layer above the explosion effect and filled it with Red and changed the Layer option to Color.

    well good luck.:giggle: :thumbup:

  5. #4
    Fulltime Member Devil_Inc will become famous soon enough
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    Default

    Guy(s) please, when posting tutorials include links to images so we can get a visual perspective on what to expect. Currently im a begginer to photoshop and i have no idea what im supposed to expect and im sure other begginers might look at this and shun it away so please fix.

    `p34ce`

  6. #5
    khansab
    Guest

    Default new tutorial

    Reflecting of an object.



    1.Open a new window with:
    Width:200pixels Height:150pixels
    Resolution: 72 pixels/inch
    Mode: RGB color Contents:White
    Type ADES (or anything you want). Then make a copy of this layer. Right click on the layer and chose Duplicate Layer.

    2. Click on the ades copy layer and go to Edit > Free Transform (Ctrl+T). Next go to Edit > Transform > Rotate 180 (Right Click+Rotate 180). And again go to Edit > Transform > Flip Horizontal (Right Click+Flip Horizontal).
    Click on the Move Tool () and chose Apply from pop up window.You should have something like this.

    3. Right click on ades copy layer and chose Rasterize Layer. Next go to Edit > Free Transform (Ctrl+T). Right click on ades copy image and chose Perspective. Now adjust the image by pulling from lower corners as shown below.

    4.Right click on the ades copy layer and chose Blending Options > Gradient Overlay and chose specifications as shown below. And click OK!

    thanks

  7. #6

    Default teeth

    well learn how to white teeth.:


    1.If you already have a suitable image for this tutorial open it in Photoshop, otherwise you can download this image. Open the image and duplicate it by pressing Ctrl+J, zoom in to the teeth and select the teeth nicely without going out to the gums. (Note: Use Quick Mask tool with Brush to make a smoother selection for better results).

    2.Now go to Image>Adjustments>Desaturate or press Shift+Ctrl+U to turn the teeth to black and white.

    3.Hide the selection by pressing Ctrl+H and open the Levels Dialog by pressing Ctrl+L, from Levels Dialog box move the white triangle handle to the left until you are satisfied with the results and press OK.

    4.Now change the opacity of the Dublicate Layer to make the teeth look real, I have set it to 80% as shown below. You can go step further to make it look more real by applying gradient effects to the edges of the teeth, so that it blends nicely with the gum. Or you can use eraser tool to erase the edges of the teeth little bit for a nice blend.

    thanks:cool1:

  8. #7

    Default new

    MAKING METALLIC SHAPE:

    The first step will be to make the brushed metal to be used to fill the shape. To begin, open a new image and make a thin rectangular selection across the left or right side with your Marquee Selection Tool. Fill the selection with a medium grey color.

    2. Next, go to Filter-> Noise-> Add Noise. You should probably set it to around 50 or so. Make sure that you have "monochromatic" checked.

    3. After that, choose Edit-> Transform-> Scale (transform/scale is located in Layer instead of Edit in older versions). Use your pointer to grab the outside-middle handle and then drag it way past the edge of your canvas. Double-click in the center to apply the scale.

    4. Press CTRL+A and then repeat the transforation several more times if necessary -- if you pull the scale handle longer, the lines in the metal will be thinner and sharper. When you're satisfied with the results, press CTRL+A to select all and choose Image-> Crop in order to chop off the section we expanded far out to the right past the edge of the image (otherwise the file size will be unnecessarily massive). Drag the layer to the New Layer icon to create a copy, then select all on the background later and press delete. This will allow the background of your choice to show through later on.

    6. Now, we will make the shape which the brushed metal will be used in. You can use just about any shape you wish for this, but for the tutorial we will use a simple circle with a rectangle merged with it. Choose the Elliptical Selection Tool and draw a circle near the middle of the image. Now, switch to the Rectangular Selection Tool and, while holding SHIFT, draw a rectangle or square that overlaps part of the circle from the previous selection.

    7. Make sure your new layer is active, and choose Select-> Inverse. Press Delete to get rid of the parts of the brushed metal texture that we won't be using. Select-> Inverse again to get back the original selection around your shape.

    8. Now we need to add some depth to the shape... one way is with Layer -> Layer Style -> Bevel and Emboss in newer versions of Photoshop. Otherwise, the best way is to use a texture channel and Lighting Effects to add a bevel around the brushed metal shape. Create a new channel and fill the shape selection with white. Now drag this channel to the New Channel icon to make a copy to work with. With the new copy, choose Filter-> Blur-> Gaussian Blur, with an amount of about 6.

    9. Repeat the Gaussian Blur again with a radius of 4 and again with 2, each time strengthening the edges of the shape. Then press CTRL+D to deselect and apply one more time with a radius of 1 to get rid of the rough edges. Hold Control and click on the first channel we made (without the blur) to load the selection -- then go back to the Layer Palette.

    10. Click on the layer with the shape to make it current and go to Filter-> Render-> Lighting Effects. Choose the very last option under "Texture Channel" (might be called Alpha 1 copy) to load the hight map we just created with the channels. Drag the Mountianous slider down until you have a nice smooth height (I used 25). The light direction is coming from the upper left, with White is High unchecked. The rest of the lighting settings are set at default, but you can fiddle with these if you want.

    11. You could easily stop right there, but if you'd like to go a step further, you can add a few metal screws to the shape. You can create your own screw graphic to use for this step, or if your prefer click here to download a copy of the screw used for this tutorial (with layers intact).
    Just drag the screw onto the graphic and make a few separate copies of the layer with the screw on it. Position these throughout the shape and you're done!

    Final image with screws, drop-shadow, and background

  9. #8

    Default new

    1.Start out with a new image and type your text out. Use black for this exercise. Once done go to layer/type/render layer. Duplicate this layer and hide it.
    2.Next Ctrl+Click on the text layer to select it and then create a new layer Once you have created your new layer hit "D" on your keyboard to switch your palette colors to the default black and white. Now on the new layer select the linear gradient tool and fill from the top to the bottom while holding down your shift key to keep the angle straight.
    3.Now with that layer still selected create another new layer Once you have created the new layer go to select/modify/contract and choose 2 as your value. Then go to select/feather and choose 1 as your value. Now with the selection still active fill this new layer with the linear gradient tool the same as before but this time go from the bottom to the top while holding down your shift key. Then click the move tool on your tool bar and using the arrow keys on your keyboard move this new layer up 2 pixels and to the left 2 pixels.
    4.Now on the layer we were just working on (should be the top layer) go to filter/noise/add noise and use the settings of 30 for the amount, Uniform, and check the Monochromatic box. Then go to filter/blur/Gaussian blur and use a setting of 0.2 for the amount.
    5.No go to layer directly beneath the top layer we were just working on and run the filter/noise/add noise and use a value of 15. Now go to the layer beneath that (should be the original text layer we made) and run the filter/blur/Guassian blur and use a value of 1.5 Then using the move tool and your keyboard arrows move that layer down 3 pixels and to the right 1 pixel. Duplicate this layer by dragging it into the create new layer box and then using the move tool and the arrows on your keyboard move it up 2 pixels.
    6.Now go back to the very top layer and click the "preserve transparency" box for that layer and run the filter/blur/motion blur and choose a setting of 999 (that should be the most you can enter for a value). That is a pretty cool text right there but lets try one more thing.

    7.Ok let's try this. Ctrl+Click on this layer and it should select your text. With the text selected create a new layer and go to edit/stroke and use a setting of 1 for the value, location=outside, opacity=100, and the mode should be normal (also make sure your foreground color is set to black). Once you have a new stroked outline go back to the layer we were working on and change the "layer mode" to color dodge. Pretty cool hey. We can leave it like this or do one more step.

    8.If you are happy with the outcome you can stop here or continue for one more step. Ok with the layer we are working on (the layer set to color dodge) go ahead and run the filter/blur/Guassian blur with a setting of 3 for the amount. It looks a little blurred up top so lets clean that area up. Remember that layer we hid in the first step, well go back now and un-hide it and move it up towards the top to give the top area a sharper outline. Then just add a drop shadow to that layer if you desire and you are done =) If you want to change the color of your text just use the image/adjust/Hue/Saturation and check the color box and use the sliders to get your desired color.

    tthnaks

  10. #9
    khansab
    Guest

    Default Chiseled text

    here is good tutorial i found:

    1.Use a texture or medium color for a background


    2.Use the Type Mask Tool and make a Letter


    3.Go to Edit>Copy. Now Edit>Paste. This should make a new layer with the letter cut out of the texture.

    4.Go to Layer>Effects>Inner Shadow. I used the default setting, that looked pretty good. Click ok


    5.Now we will need to distinguish the letter from the background better. Go to Image>Adjust>Brightness/Contrast. For mine I set Brightness to –50 and Contrast to –50.
    Using the Brightness and Contrast to do this is cool. It enables us to preview the cutout effect real-time. Sometimes I will move the brightness around for a few minutes to just get the cutout perfect depending on what I'm working on. It's easy, fast and fully controllable.


    enjoy it

  11. #10
    Fulltime Member Devil_Inc will become famous soon enough
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    Default

    great addition khansab and its nice to see you used visual examples so people know what to expect. keep it up.

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